Heroes of Olympus (1981)
Playtime: 360
Min. Age: 12
Number of Players:
1 - 36
Publisher:
Task Force Games
Designers:
B. Dennis Sustare
Artists:
Rodger B. MacGowan,
Chris White (I),
R. Vance Buck
Mechanics:
Dice Rolling,
Line of Sight,
Variable Player Powers,
Bias,
Variable Set-up,
Three Dimensional Movement,
Solo / Solitaire Game,
Events,
Grid Movement,
Scenario / Mission / Campaign Game,
Movement Points,
Hexagon Grid,
Role Playing
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A game set in Ancient Greece, complete with all the gods and fantastic monsters. Playable as an RPG, a wargame, and/or a boardgame. It includes background on gods, limited magic (from gods or magic places), sample races, and pre-generated characters from the Argonauts (the game is clearly aimed at reproducing the feel of the movie Jason and the Argonauts). It uses a skill-based system, with point-bought character creation. There are three combat systems: Noble (i.e. dueling), Melee, and Naval. They are fairly complex, although Melee is fairly fast.
(Entry extracted in part from the RPG Encyclopedia, http://www.darkshire.org/~jhkim/rpg/encyclopedia/)
There was a second edition in 1983. This was identical to the first edition with the exception of these changes: the box was deeper and had different cover art, a blank character sheet was included, a Different Worlds article reprint ("Thieves of Sparta," on integrating the game with Thieves' World) was included, and a pack of miniatures (a ship and three figures) was included.
(Entry extracted in part from the RPG Encyclopedia, http://www.darkshire.org/~jhkim/rpg/encyclopedia/)
There was a second edition in 1983. This was identical to the first edition with the exception of these changes: the box was deeper and had different cover art, a blank character sheet was included, a Different Worlds article reprint ("Thieves of Sparta," on integrating the game with Thieves' World) was included, and a pack of miniatures (a ship and three figures) was included.
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ag.gameitem.lastUpdated: 2025-05-04 21:35:33.399